Off air · chart position #6,887
UnityVault Local Test
Offline 94.145.179.66:28015 checked 2d ago
Players
UnityVault Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:31 UTC2d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is UnityVault Local Test online, and how reliable is it?
Right now UnityVault Local Test is not running; the last sighting was 2 days 7 hours ago. 0 of 48 hours is what it managed over the past 2 full days, 0% of the time. Its earliest entry with Rust Charts dates from 27 October 2026.
Where is UnityVault Local Test located?
No region is published by UnityVault Local Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 94.145.179.66:28015.
Which version of Rust does UnityVault Local Test run?
The build behind UnityVault Local Test is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is UnityVault Local Test?
UnityVault Local Test is offline at the moment; the last sighting was 2 days 7 hours ago. Averaging 1 players across seven days, it reached 3 at most.
How does UnityVault Local Test rank against other Rust servers?
The top 31% of ranked servers includes UnityVault Local Test, at #6,887 on player hours for the last week.
Wipe days
What does wipe day look like on UnityVault Local Test?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on UnityVault Local Test?
Too few wipes on record for UnityVault Local Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 12 hours.
Rules and world
What are the rules and settings on UnityVault Local Test?
No gather rate appears in the name UnityVault Local Test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does UnityVault Local Test run?
The map on UnityVault Local Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include UnityVault Local Test?
The Rust Charts lists that carry UnityVault Local Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on UnityVault Local Test mean?
The game's server browser sees these tags from UnityVault Local Test: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join UnityVault Local Test?
The console is behind F1 in Rust: enter client.connect 94.145.179.66:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.