On air · chart position #12,981
[ITA] Server di CagottoMan
Online 94.126.59.191:28015 checked 10m ago
Players
[ITA] Server di CagottoMan
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC33d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [ITA] Server di CagottoMan online, and how reliable is it?
Right now [ITA] Server di CagottoMan is running. About 8 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [ITA] Server di CagottoMan located?
No region is published by [ITA] Server di CagottoMan. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.126.59.191:28015.
Which version of Rust does [ITA] Server di CagottoMan run?
The build behind [ITA] Server di CagottoMan is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does [ITA] Server di CagottoMan run smoothly?
The 48-hour average was 122 server fps; the lowest point was 92. At its fullest it held 69,927 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,272 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [ITA] Server di CagottoMan?
On [ITA] Server di CagottoMan, 0 players are in and 200 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. 17:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does [ITA] Server di CagottoMan rank against other Rust servers?
The top 58% of ranked servers includes [ITA] Server di CagottoMan, at #12,981 on player hours for the last week.
Wipe days
What does wipe day look like on [ITA] Server di CagottoMan?
The busiest point of its recent wipes averaged 2 players. 28 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [ITA] Server di CagottoMan?
The record of [ITA] Server di CagottoMan's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on [ITA] Server di CagottoMan?
No gather rate appears in the name [ITA] Server di CagottoMan. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does [ITA] Server di CagottoMan run?
A procedural map of size 3,500 with seed 12345, generated by the game, is what [ITA] Server di CagottoMan runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include [ITA] Server di CagottoMan?
The Rust Charts lists that carry [ITA] Server di CagottoMan are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [ITA] Server di CagottoMan mean?
The game's server browser sees these tags from [ITA] Server di CagottoMan: gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): 200 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [ITA] Server di CagottoMan?
Enter client.connect 94.126.59.191:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.