Off air · chart position #15,975
DEAD SIGNAL
Offline 94.103.173.70:27036 checked 24d ago
Players
DEAD SIGNAL
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DEAD SIGNAL online, and how reliable is it?
Right now DEAD SIGNAL is not running; the last sighting was 24 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 3 October 2026.
Where is DEAD SIGNAL located?
From DEAD SIGNAL, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.103.173.70:27036.
Which version of Rust does DEAD SIGNAL run?
Rust network protocol 2634 and build 166652 on Linux is what DEAD SIGNAL runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is DEAD SIGNAL?
DEAD SIGNAL shows as offline now, with its last appearance 24 days 22 hours ago.
How does DEAD SIGNAL rank against other Rust servers?
The top 71% of ranked servers includes DEAD SIGNAL, at #15,975 on player hours for the last week.
Wipes and resets
What is the wipe schedule on DEAD SIGNAL?
Too few wipes on record for DEAD SIGNAL to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 15 hours.
How it is set up
What are the rules and settings on DEAD SIGNAL?
No gather rate appears in the name DEAD SIGNAL. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does DEAD SIGNAL run?
The map on DEAD SIGNAL is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include DEAD SIGNAL?
The Rust Charts lists that carry DEAD SIGNAL are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DEAD SIGNAL mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags DEAD SIGNAL publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join DEAD SIGNAL?
Enter client.connect 94.103.173.70:27036 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.