Off air · chart position #13,076
Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 22h ago
Players
Local C# Plugin Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:28 UTC23h ago | – | – | running | 1 |
| Fri 9 Oct, 13:14 UTC20d ago | 2 | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local C# Plugin Dev Server online, and how reliable is it?
Right now Local C# Plugin Dev Server is not running; the last sighting was 22 hours ago. Of the past 7 full days it was running for 2 of 168 hours, or 1% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is Local C# Plugin Dev Server located?
No region is published by Local C# Plugin Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.101.96.235:28015 is its address.
Which version of Rust does Local C# Plugin Dev Server run?
Rust network protocol 2635 and build 168909 on Windows is the version Local C# Plugin Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local C# Plugin Dev Server?
Last seen 22 hours ago, Local C# Plugin Dev Server is currently offline. Over the last week it averaged 0 players; the high point was 1. 15:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Local C# Plugin Dev Server rank against other Rust servers?
The top 59% of ranked servers includes Local C# Plugin Dev Server, at #13,076 on player hours for the last week.
Wipes and resets
What does wipe day look like on Local C# Plugin Dev Server?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on Local C# Plugin Dev Server?
The record of Local C# Plugin Dev Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Local C# Plugin Dev Server?
You will not find a gather rate in the name Local C# Plugin Dev Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does Local C# Plugin Dev Server run?
Generated by the game, the map on Local C# Plugin Dev Server is procedural.
Lists and filters
Which Rust Charts lists and filters include Local C# Plugin Dev Server?
The Rust Charts lists that carry Local C# Plugin Dev Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Local C# Plugin Dev Server mean?
The game's server browser sees these tags from Local C# Plugin Dev Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Local C# Plugin Dev Server?
Press F1 in Rust to open the console and type client.connect 94.101.96.235:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.