Players
Headshot Achievements Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC25d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Headshot Achievements Server online, and how reliable is it?
Headshot Achievements Server is up as you read this. About 6 days ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 2 October 2026.
Where is Headshot Achievements Server located?
There's no region listed for Headshot Achievements Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 93.99.7.63:28125.
Which version of Rust does Headshot Achievements Server run?
Rust network protocol 2634 and build 166586 on Windows is the version Headshot Achievements Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Headshot Achievements Server run smoothly?
The 48-hour average was 30 server fps; the lowest point was 28. At its fullest it held 118,901 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,420 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Headshot Achievements Server?
Right now 0 players are on Headshot Achievements Server, out of 10 slots. Averaged over seven days, it drew 0 players.
How does Headshot Achievements Server rank against other Rust servers?
In the seven-day player hours table, Headshot Achievements Server is #15,396, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Headshot Achievements Server?
Its recent wipes peaked at an average of 2 players. 21 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Headshot Achievements Server?
Too few wipes on record for Headshot Achievements Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Headshot Achievements Server?
The name Headshot Achievements Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Headshot Achievements Server run?
Headshot Achievements Server runs a procedural map of size 4,500 with seed 3, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Headshot Achievements Server?
These Rust Charts lists include Headshot Achievements Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Headshot Achievements Server mean?
The game's server browser sees these tags from Headshot Achievements Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Headshot Achievements Server?
The console is behind F1 in Rust: enter client.connect 93.99.7.63:28125 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
