Off air · chart position #13,349
LocalServer
Offline 93.90.111.26:28015 checked 42d ago
Players
LocalServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LocalServer online, and how reliable is it?
You will not get on LocalServer just now: it is offline, last seen 42 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 16 September 2026.
Where is LocalServer located?
There's no region listed for LocalServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 93.90.111.26:28015 is its address.
Which version of Rust does LocalServer run?
The build behind LocalServer is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LocalServer?
LocalServer is offline at the moment; the last sighting was 42 days 3 hours ago.
How does LocalServer rank against other Rust servers?
Player hours over the past week put LocalServer at #13,349, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on LocalServer?
The record of LocalServer's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 45 days 5 hours.
How it is set up
What are the rules and settings on LocalServer?
No gather rate appears in the name LocalServer. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does LocalServer run?
Generated by the game, the map on LocalServer is procedural.
Tag guide
Which Rust Charts lists and filters include LocalServer?
These Rust Charts lists include LocalServer: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalServer mean?
The game's server browser sees these tags from LocalServer: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join LocalServer?
Press F1 in Rust to open the console and type client.connect 93.90.111.26:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.