Off air · chart position #15,428
OVNI abduction but in Rust
Offline 93.70.101.249:28015 checked 40d ago
Players
OVNI abduction but in Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is OVNI abduction but in Rust online, and how reliable is it?
Right now OVNI abduction but in Rust is not running; the last sighting was 40 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is OVNI abduction but in Rust located?
There's no region listed for OVNI abduction but in Rust. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 93.70.101.249:28015.
Which version of Rust does OVNI abduction but in Rust run?
Rust network protocol 2633 and build 163794 on Windows is what OVNI abduction but in Rust runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is OVNI abduction but in Rust?
Last seen 40 days 20 hours ago, OVNI abduction but in Rust is currently offline.
How does OVNI abduction but in Rust rank against other Rust servers?
The top – of ranked servers includes OVNI abduction but in Rust, at #15,428 on player hours for the last week.
Wipes and resets
What is the wipe schedule on OVNI abduction but in Rust?
The record of OVNI abduction but in Rust's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 41 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on OVNI abduction but in Rust?
You will not find a gather rate in the name OVNI abduction but in Rust. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does OVNI abduction but in Rust run?
A procedural map, generated by the game, is what OVNI abduction but in Rust runs.
Tag guide
Which Rust Charts lists and filters include OVNI abduction but in Rust?
The Rust Charts lists that carry OVNI abduction but in Rust are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on OVNI abduction but in Rust mean?
These are the tags OVNI abduction but in Rust makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join OVNI abduction but in Rust?
The console is behind F1 in Rust: enter client.connect 93.70.101.249:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.