Rust Charts38,205 playing · live

On air · chart position #6,646

test server

Online 93.175.40.170:28047 checked 13m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 547
1/ 547
players now
0% full
1
7-day average
peak 1
#6,646
rank
top 30%
2h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

test server

1on now · 48h peak 1
AveragePeak
00.250.50.75103:0016:0020:0023:0017:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep10 Oct14 Oct17 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:54 UTC7h ago – – running 0
Mon 26 Oct, 18:54 UTC2d ago 1 held half 2 days 0
Sat 10 Oct, 08:39 UTC18d ago 0 – 16.4 days 1
Fri 18 Sep, 17:02 UTC40d ago 1 – 21.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

Server details

Is test server online, and how reliable is it?

You will find test server online at this moment. Of the past 7 full days it was running for 23 of 168 hours, or 14% of the time. The first record Rust Charts holds of it is 15 September 2026.

Where is test server located?

There's no region listed for test server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 93.175.40.170:28047.

Which version of Rust does test server run?

Rust network protocol 2635 and build 168909 on Windows is the version test server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is test server?

On test server, 1 players are in and 547 slots are the ceiling. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 03:00 UTC drew the most, at 1 players on average.

How does test server rank against other Rust servers?

In the seven-day player hours table, test server is #6,646, inside the top 30% of all ranked servers.

Wipes and resets

What does wipe day look like on test server?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on test server?

With irregular wipe times on test server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on test server?

You will not find a gather rate in the name test server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include test server?

These Rust Charts lists include test server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on test server mean?

gmrust (Game mode): Standard survival rules apply; mp547 (Max players): The server holds 547 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags test server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join test server?

Press F1 in Rust to open the console and type client.connect 93.175.40.170:28047. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp547,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp547
Max players The server holds 547 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.