Off air · chart position #15,119
RustBlitz [DEV]
Offline 93.171.189.36:28015 checked 12d ago
Players
RustBlitz [DEV]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:56 UTC12d ago | 0 | – | running | 0 |
| Thu 15 Oct, 20:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 14:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 07:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 01:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Wed 14 Oct, 18:56 UTC14d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustBlitz [DEV] online, and how reliable is it?
You will not get on RustBlitz [DEV] just now: it is offline, last seen 12 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustBlitz [DEV] located?
There's no region listed for RustBlitz [DEV]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 93.171.189.36:28015.
Which version of Rust does RustBlitz [DEV] run?
The build behind RustBlitz [DEV] is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is RustBlitz [DEV]?
RustBlitz [DEV] is offline at the moment; the last sighting was 12 days 15 hours ago.
How does RustBlitz [DEV] rank against other Rust servers?
The top 70% of ranked servers includes RustBlitz [DEV], at #15,119 on player hours for the last week.
Wipe schedule
What does wipe day look like on RustBlitz [DEV]?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustBlitz [DEV]?
No next wipe can be predicted for RustBlitz [DEV]: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 16 hours.
How it is set up
What are the rules and settings on RustBlitz [DEV]?
You will not find a gather rate in the name RustBlitz [DEV]. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include RustBlitz [DEV]?
These Rust Charts lists include RustBlitz [DEV]: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustBlitz [DEV] mean?
The game's server browser sees these tags from RustBlitz [DEV]: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustBlitz [DEV]?
The console is behind F1 in Rust: enter client.connect 93.171.189.36:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.