On air · chart position #4,638
TestServer
Online 93.115.23.170:28505 checked 6m ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:22 UTC4d ago | 1 | – | running | 1 |
| Wed 14 Oct, 19:11 UTC14d ago | 1 | held half | 10.6 days | 1 |
| Fri 9 Oct, 22:11 UTC19d ago | 1 | held half | 4.9 days | 0 |
| Thu 8 Oct, 20:05 UTC20d ago | 1 | – | 1.1 days | 1 |
| Thu 8 Oct, 10:38 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 19:48 UTC21d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 13:09 UTC26d ago | 1 | halved by day 1 | 5.3 days | 1 |
| Wed 30 Sep, 18:09 UTC28d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:24 UTC29d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 12:29 UTC33d ago | 1 | held half | 4.2 days | 1 |
| Tue 22 Sep, 17:02 UTC36d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServer online, and how reliable is it?
You will find TestServer online at this moment. Of the past 7 full days it was running for 61 of 168 hours, or 36% of the time. Rust Charts has tracked it since 13 September 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 93.115.23.170:28505.
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TestServer?
On TestServer, 1 players are in and 50 slots are the ceiling. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
How does TestServer rank against other Rust servers?
The top 21% of ranked servers includes TestServer, at #4,638 on player hours for the last week.
Wipe schedule
What does wipe day look like on TestServer?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on TestServer?
No next wipe can be predicted for TestServer: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
Generated by the game, the map on TestServer is procedural.
Lists and filters
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
The game's server browser sees these tags from TestServer: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TestServer?
Press F1 in Rust to open the console and type client.connect 93.115.23.170:28505. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.