Off air · chart position #16,330
Testing Shit
Offline 92.40.217.41:28015 checked 28d ago
Players
Testing Shit
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Testing Shit online, and how reliable is it?
You will not get on Testing Shit just now: it is offline, last seen 28 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.
Where is Testing Shit located?
No region is published by Testing Shit. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 92.40.217.41:28015 is its address.
Which version of Rust does Testing Shit run?
Rust network protocol 2634 and build 166493 on Windows is the version Testing Shit runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Testing Shit?
Last seen 28 days 15 hours ago, Testing Shit is currently offline.
How does Testing Shit rank against other Rust servers?
In the seven-day player hours table, Testing Shit is #16,330, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on Testing Shit?
Too few wipes on record for Testing Shit to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 17 hours.
How it is set up
What are the rules and settings on Testing Shit?
No gather rate appears in the name Testing Shit. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include Testing Shit?
The Rust Charts lists that carry Testing Shit are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testing Shit mean?
gmrust (Game mode): Standard survival rules apply; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): Build 166493 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Testing Shit publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Testing Shit?
The console is behind F1 in Rust: enter client.connect 92.40.217.41:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.