Off air · chart position #7,254
ServerName
Offline 92.240.220.216:28015 checked 1d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC4d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC21d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC24d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC25d ago | 4 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 25 hours ago. 12 of 168 hours is what it managed over the past 7 full days, 7% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is ServerName located?
There's no region listed for ServerName. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 92.240.220.216:28015.
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is ServerName?
ServerName shows as offline now, with its last appearance 25 hours ago. Averaging 1 players across seven days, it reached 4 at most. Over the past 48 hours, 17:00 UTC drew the most, at 3 players on average.
How does ServerName rank against other Rust servers?
The top 33% of ranked servers includes ServerName, at #7,254 on player hours for the last week.
Wipe days
What does wipe day look like on ServerName?
Its recent wipes peaked at an average of 1 players. 6 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on ServerName?
The wipes on ServerName come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 29 hours.
Settings and map
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join ServerName?
Press F1 in Rust to open the console and type client.connect 92.240.220.216:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.