Off air · chart position #13,641
TEST
Offline 92.208.9.57:28015 checked 8d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 8 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 October 2026.
Where is TEST located?
There's no region listed for TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 92.208.9.57:28015.
Which version of Rust does TEST run?
Rust network protocol 2634 and build 167231 on Windows is what TEST runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TEST?
TEST shows as offline now, with its last appearance 8 days 23 hours ago.
How does TEST rank against other Rust servers?
Player hours over the past week put TEST at #13,641, among the top 62% of ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
Too few wipes on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 20 days 3 hours.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Tag guide
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 92.208.9.57:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.