Off air · chart position #12,856
TEST
Offline 92.208.9.248:28015 checked 12d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 12 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 11 October 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 92.208.9.248:28015 is its address.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2634 and build 167231, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TEST?
TEST is offline at the moment; the last sighting was 12 days 16 hours ago.
How does TEST rank against other Rust servers?
The top 59% of ranked servers includes TEST, at #12,856 on player hours for the last week.
Wipe days
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 19 days 20 hours.
Rules and world
What are the rules and settings on TEST?
No gather rate appears in the name TEST. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 92.208.9.248:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.