Rust Charts62,312 playing · live

Off air · chart position #6,391

TestSpielwiese

Offline 92.208.63.220:28015 checked 3d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak 1
#6,391
rank
top 29%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

TestSpielwiese

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:24 UTC14d ago 1 – running 0
Sun 11 Oct, 08:34 UTC18d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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21 / 1000
From the figures on this page

Quick answers

About the server

Is TestSpielwiese online, and how reliable is it?

TestSpielwiese is down at the moment, having last been seen 3 days 9 hours ago. 51 of 168 hours is what it managed over the past 7 full days, 30% of the time. Its earliest entry with Rust Charts dates from 14 September 2026.

Where is TestSpielwiese located?

There's no region listed for TestSpielwiese. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 92.208.63.220:28015.

Which version of Rust does TestSpielwiese run?

The build behind TestSpielwiese is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is TestSpielwiese?

TestSpielwiese is offline at the moment; the last sighting was 3 days 9 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does TestSpielwiese rank against other Rust servers?

Player hours over the past week put TestSpielwiese at #6,391, among the top 29% of ranked servers.

Wipe days

What does wipe day look like on TestSpielwiese?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on TestSpielwiese?

Too few wipes on record for TestSpielwiese to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days.

Settings and map

What are the rules and settings on TestSpielwiese?

You will not find a gather rate in the name TestSpielwiese. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include TestSpielwiese?

These Rust Charts lists include TestSpielwiese: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestSpielwiese mean?

The game's server browser sees these tags from TestSpielwiese: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join TestSpielwiese?

The console is behind F1 in Rust: enter client.connect 92.208.63.220:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.