Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 45 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 92.208.15.18:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 163207 on Windows is the version TEST runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TEST?
TEST is offline at the moment; the last sighting was 45 days 13 hours ago.
Wipes and resets
What is the wipe schedule on TEST?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 53 days 6 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Tag guide
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TEST?
Enter client.connect 92.208.15.18:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.