Off air · chart position #14,830
TroubleChute
Offline 92.146.164.66:28015 checked 23d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:17 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 23 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 92.146.164.66:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is TroubleChute?
Last seen 23 days 17 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
The top 66% of ranked servers includes TroubleChute, at #14,830 on player hours for the last week.
Wipes and resets
What does wipe day look like on TroubleChute?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 17 hours.
Settings and map
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Lists and filters
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TroubleChute publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TroubleChute?
Enter client.connect 92.146.164.66:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.