On air · chart position #3,513
24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 8m ago
Players
24HG | Rust | Main #1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC24d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 24HG | Rust | Main #1 online, and how reliable is it?
You will find 24HG | Rust | Main #1 online at this moment. About 3 days 5 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is 24HG | Rust | Main #1 located?
No region is published by 24HG | Rust | Main #1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 91.99.37.118:28103 is its address.
Which version of Rust does 24HG | Rust | Main #1 run?
Rust network protocol 2635 and build 168909 on Linux is what 24HG | Rust | Main #1 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 24HG | Rust | Main #1 run smoothly?
Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 18,990 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,991 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is 24HG | Rust | Main #1?
Right now 1 players are on 24HG | Rust | Main #1, out of 200 slots. Seven-day figures: 1 players on average and 5 at the peak. 21:00 UTC was the peak of the last 48 hours, with 5 players on average.
How does 24HG | Rust | Main #1 rank against other Rust servers?
The top 16% of ranked servers includes 24HG | Rust | Main #1, at #3,513 on player hours for the last week.
Wipes and resets
What does wipe day look like on 24HG | Rust | Main #1?
Its recent wipes peaked at an average of 4 players. The crowd on the latest wipe hit its peak 4 hours in. Above half the peak until the next wipe: that happened in 33% of its recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on 24HG | Rust | Main #1?
With irregular wipe times on 24HG | Rust | Main #1, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 3 days 7 hours.
How it is set up
What are the rules and settings on 24HG | Rust | Main #1?
You will not find a gather rate in the name 24HG | Rust | Main #1. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does 24HG | Rust | Main #1 run?
A procedural map of size 4,000 with seed 1337, generated by the game, is what 24HG | Rust | Main #1 runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include 24HG | Rust | Main #1?
The Rust Charts lists that carry 24HG | Rust | Main #1 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 24HG | Rust | Main #1 mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It has 200 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags 24HG | Rust | Main #1 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join 24HG | Rust | Main #1?
The console is behind F1 in Rust: enter client.connect 91.99.37.118:28103 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://alpha.24hgaming.com/.