Off air · chart position #11,366
Rip_Was Test Server
Offline 91.8.202.37:28015 checked 8h ago
Players
Rip_Was Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:24 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rip_Was Test Server online, and how reliable is it?
You will not get on Rip_Was Test Server just now: it is offline, last seen 8 hours ago. Of the past 7 full days it was running for 4 of 168 hours, or 2% of the time. The first record Rust Charts holds of it is 4 October 2026.
Where is Rip_Was Test Server located?
From Rip_Was Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 91.8.202.37:28015.
Which version of Rust does Rip_Was Test Server run?
Rust network protocol 2635 and build 168909 on Windows is the version Rip_Was Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Rip_Was Test Server?
Last seen 8 hours ago, Rip_Was Test Server is currently offline. Over the last week it averaged 1 players; the high point was 1. 21:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Rip_Was Test Server rank against other Rust servers?
In the seven-day player hours table, Rip_Was Test Server is #11,366, inside the top 51% of all ranked servers.
Wipe schedule
What does wipe day look like on Rip_Was Test Server?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Rip_Was Test Server?
Rip_Was Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 4 days 14 hours.
Rules and world
What are the rules and settings on Rip_Was Test Server?
No gather rate appears in the name Rip_Was Test Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Rip_Was Test Server run?
The map on Rip_Was Test Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Rip_Was Test Server?
These Rust Charts lists include Rip_Was Test Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rip_Was Test Server mean?
The game's server browser sees these tags from Rip_Was Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Rip_Was Test Server?
Enter client.connect 91.8.202.37:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.