Off air · chart position #16,685
RustMinds Dev
Offline 91.62.133.37:28015 checked 27d ago
Players
RustMinds Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustMinds Dev online, and how reliable is it?
Right now RustMinds Dev is not running; the last sighting was 27 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 27 September 2026.
Where is RustMinds Dev located?
There's no region listed for RustMinds Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 91.62.133.37:28015 is its address.
Which version of Rust does RustMinds Dev run?
Rust network protocol 2633 and build 165217 on Windows is what RustMinds Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RustMinds Dev?
Last seen 27 days 3 hours ago, RustMinds Dev is currently offline.
How does RustMinds Dev rank against other Rust servers?
In the seven-day player hours table, RustMinds Dev is #16,685, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on RustMinds Dev?
RustMinds Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustMinds Dev?
You will not find a gather rate in the name RustMinds Dev. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does RustMinds Dev run?
Generated by the game, the map on RustMinds Dev is procedural.
Tag guide
Which Rust Charts lists and filters include RustMinds Dev?
These Rust Charts lists include RustMinds Dev: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustMinds Dev mean?
These are the tags RustMinds Dev makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustMinds Dev?
The console is behind F1 in Rust: enter client.connect 91.62.133.37:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.