Off air · chart position #13,372
MCK-Home Stage
Offline 91.48.254.190:28015 checked 33d ago
Players
MCK-Home Stage
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is MCK-Home Stage online, and how reliable is it?
You will not get on MCK-Home Stage just now: it is offline, last seen 33 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is MCK-Home Stage located?
No region is published by MCK-Home Stage. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 91.48.254.190:28015 is its address.
Which version of Rust does MCK-Home Stage run?
The build behind MCK-Home Stage is Rust network protocol 2634 and build 165625, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is MCK-Home Stage?
Last seen 33 days 16 hours ago, MCK-Home Stage is currently offline.
How does MCK-Home Stage rank against other Rust servers?
In the seven-day player hours table, MCK-Home Stage is #13,372, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on MCK-Home Stage?
MCK-Home Stage's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 33 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on MCK-Home Stage?
You will not find a gather rate in the name MCK-Home Stage. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does MCK-Home Stage run?
A procedural map, generated by the game, is what MCK-Home Stage runs.
Tags explained
Which Rust Charts lists and filters include MCK-Home Stage?
These Rust Charts lists include MCK-Home Stage: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MCK-Home Stage mean?
The game's server browser sees these tags from MCK-Home Stage: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165625 (Build): Build 165625 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join MCK-Home Stage?
Enter client.connect 91.48.254.190:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.