Off air · chart position #7,179
ServerDevServer
Offline 91.245.44.75:28015 checked 1d ago
Players
ServerDevServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:38 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 14:55 UTC13d ago | 0 | – | 7 days | 1 |
| Mon 12 Oct, 14:03 UTC16d ago | 1 | – | 3 days | 1 |
| Fri 2 Oct, 17:51 UTC26d ago | 1 | – | 9.8 days | 1 |
| Thu 1 Oct, 23:36 UTC FW27d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 08:11 UTC33d ago | 0 | – | 6.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerDevServer online, and how reliable is it?
ServerDevServer is down at the moment, having last been seen 26 hours ago. 127 of 168 hours is what it managed over the past 7 full days, 76% of the time. Rust Charts has tracked it since 17 September 2026.
Where is ServerDevServer located?
There's no region listed for ServerDevServer. Rust Charts shows the location a server claims, not where the machine actually is. 91.245.44.75:28015 is its address.
Which version of Rust does ServerDevServer run?
The build behind ServerDevServer is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is ServerDevServer?
ServerDevServer is offline at the moment; the last sighting was 26 hours ago. Over the last week it averaged 0 players; the high point was 1.
How does ServerDevServer rank against other Rust servers?
The top 32% of ranked servers includes ServerDevServer, at #7,179 on player hours for the last week.
Wipe schedule
What does wipe day look like on ServerDevServer?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on ServerDevServer?
No next wipe can be predicted for ServerDevServer: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 days 4 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerDevServer?
The name ServerDevServer carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does ServerDevServer run?
Generated by the game, the map on ServerDevServer is procedural.
Tag guide
Which Rust Charts lists and filters include ServerDevServer?
The Rust Charts lists that carry ServerDevServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerDevServer mean?
The game's server browser sees these tags from ServerDevServer: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ServerDevServer?
The console is behind F1 in Rust: enter client.connect 91.245.44.75:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.