On air · chart position #9,794
INTFO Rust | Procedural
Online 91.240.74.124:28015 checked 10m ago
Players
INTFO Rust | Procedural
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:19 UTC24d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:32 UTC FW26d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 11:26 UTC37d ago | 1 | halved by day 4 | 11.5 days | 0 |
| Fri 18 Sep, 11:05 UTC39d ago | 1 | halved by day 1 | 2 days | 0 |
| Thu 17 Sep, 20:42 UTC40d ago | 1 | – | 0.6 days | 0 |
| Wed 16 Sep, 22:44 UTC41d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is INTFO Rust | Procedural online, and how reliable is it?
Right now INTFO Rust | Procedural is running. About 30 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 16 September 2026.
Where is INTFO Rust | Procedural located?
No region is published by INTFO Rust | Procedural; the region code is pol. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 91.240.74.124:28015.
Which version of Rust does INTFO Rust | Procedural run?
The build behind INTFO Rust | Procedural is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does INTFO Rust | Procedural run smoothly?
The 48-hour average was 50 server fps; the lowest point was 2. At its fullest it held 79,822 entities: buildings, deployables and the rest of the world. At most it took 5,031 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is INTFO Rust | Procedural?
Right now 0 players are on INTFO Rust | Procedural, out of 10 slots. Averaging 0 players across seven days, it reached 2 at most. 22:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does INTFO Rust | Procedural rank against other Rust servers?
In the seven-day player hours table, INTFO Rust | Procedural is #9,794, inside the top 44% of all ranked servers.
Wipes and resets
What does wipe day look like on INTFO Rust | Procedural?
At their busiest, its recent wipes averaged 1 players. 33 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on INTFO Rust | Procedural?
The wipes on INTFO Rust | Procedural come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 20 hours.
Rules and world
What are the rules and settings on INTFO Rust | Procedural?
No gather rate appears in the name INTFO Rust | Procedural. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does INTFO Rust | Procedural run?
INTFO Rust | Procedural runs a procedural map of size 3,500 with seed 1573025114, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include INTFO Rust | Procedural?
The Rust Charts lists that carry INTFO Rust | Procedural are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on INTFO Rust | Procedural mean?
These are the tags INTFO Rust | Procedural makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $rpol (Region code): pol is the region code recorded for this server; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join INTFO Rust | Procedural?
Enter client.connect 91.240.74.124:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://rust.intfo.ru is where its website sits.