Players
RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 05:03 UTC, in 4d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:08 UTC13d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC20d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC23d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC33d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] is up as you read this. About 10 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 42 of 168 hours, or 25% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?
Its NA tag places RGN 50x PvE [Events|Purge|Zombies|SkillTree] in North America; the region code reads us5. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 91.229.114.137:28127.
Which version of Rust does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
The build behind RGN 50x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Never under 13, and 50 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 48,793 entities. At most it took 2,195 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
On RGN 50x PvE [Events|Purge|Zombies|SkillTree], 0 players are in and 100 slots are the ceiling. 0 players was the seven-day average.
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The last seven days of player hours put RGN 50x PvE [Events|Purge|Zombies|SkillTree] at #15,318, top 69% of ranked servers, and #1,506 in North America.
Wipe schedule
What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
The record holds too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Tuesday 3 November at 05:03 UTC. 2 days 7 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Settings and map
What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 50x is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 225688914, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: RustGamingNation Procedural.
Tag guide
Which Rust Charts lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Charts lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust zombie server charts and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes happen every week; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 91.229.114.137:28127 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustgamingnation.com/ for its website.
