Rust Charts68,594 playing · live

Off air · chart position #12,998

Oxide Studio · Development

Offline 91.219.238.108:28015 checked 12d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#12,998
rank
top 60%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Oxide Studio · Development

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is Oxide Studio · Development online, and how reliable is it?

Oxide Studio · Development is down at the moment, having last been seen 12 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.

Where is Oxide Studio · Development located?

No region is published by Oxide Studio · Development. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 91.219.238.108:28015.

Which version of Rust does Oxide Studio · Development run?

Rust network protocol 2634 and build 167781 on Windows is what Oxide Studio · Development runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Oxide Studio · Development?

Oxide Studio · Development is offline at the moment; the last sighting was 12 days ago.

How does Oxide Studio · Development rank against other Rust servers?

In the seven-day player hours table, Oxide Studio · Development is #12,998, inside the top 60% of all ranked servers.

Wipes and resets

What is the wipe schedule on Oxide Studio · Development?

The record of Oxide Studio · Development's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 days 1 hours.

How it is set up

What are the rules and settings on Oxide Studio · Development?

No gather rate appears in the name Oxide Studio · Development. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Oxide Studio · Development run?

A procedural map, generated by the game, is what Oxide Studio · Development runs.

Tags explained

Which Rust Charts lists and filters include Oxide Studio · Development?

The Rust Charts lists that carry Oxide Studio · Development are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Oxide Studio · Development mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Oxide Studio · Development publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Oxide Studio · Development?

Enter client.connect 91.219.238.108:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.