Players
Rust 1 55 Maptest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:32 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust 1 55 Maptest online, and how reliable is it?
Right now Rust 1 55 Maptest is running. The uptime it reports puts its last restart about 2 days 12 hours ago. It stayed up 77% of the last 7 full days, 129 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Rust 1 55 Maptest located?
There's no region listed for Rust 1 55 Maptest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 91.212.121.215:28055.
Which version of Rust does Rust 1 55 Maptest run?
The build behind Rust 1 55 Maptest is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does Rust 1 55 Maptest run smoothly?
The 48-hour average was 197 server fps; the lowest point was 144. Buildings, deployables and all the rest of the world came to as many as 55,402 entities. Memory use peaked at 3,232 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Rust 1 55 Maptest?
On Rust 1 55 Maptest, 0 players are in and 10 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does Rust 1 55 Maptest rank against other Rust servers?
In the seven-day player hours table, Rust 1 55 Maptest is #15,338, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Rust 1 55 Maptest?
At their busiest, its recent wipes averaged 1 players. 20 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust 1 55 Maptest?
Too few wipes on record for Rust 1 55 Maptest to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 17 hours.
Settings and map
What are the rules and settings on Rust 1 55 Maptest?
No gather rate appears in the name Rust 1 55 Maptest. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Rust 1 55 Maptest run?
The map on Rust 1 55 Maptest is procedural, size 5,000, seed 575164653, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Rust 1 55 Maptest?
The Rust Charts lists that carry Rust 1 55 Maptest are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust 1 55 Maptest mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust 1 55 Maptest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rust 1 55 Maptest?
Press F1 in Rust to open the console and type client.connect 91.212.121.215:28055. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.fette-beute.info.
