Off air · chart position #15,411
RustStyle - Pelican
Offline 91.211.27.226:28026 checked 2d ago
Players
RustStyle - Pelican
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustStyle - Pelican online, and how reliable is it?
Right now RustStyle - Pelican is not running; the last sighting was 2 days 21 hours ago. Of the past 2 full days it was running for 0 of 48 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is RustStyle - Pelican located?
There's no region listed for RustStyle - Pelican. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 91.211.27.226:28026.
Which version of Rust does RustStyle - Pelican run?
Rust network protocol 2635 and build 168909 on Linux is what RustStyle - Pelican runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RustStyle - Pelican?
RustStyle - Pelican is offline at the moment; the last sighting was 2 days 21 hours ago. Its average over the past week comes to 0 players.
How does RustStyle - Pelican rank against other Rust servers?
In the seven-day player hours table, RustStyle - Pelican is #15,411, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on RustStyle - Pelican?
The record of RustStyle - Pelican's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 7 days 21 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustStyle - Pelican?
No gather rate appears in the name RustStyle - Pelican. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does RustStyle - Pelican run?
Generated by the game, the map on RustStyle - Pelican is procedural.
Tag guide
Which Rust Charts lists and filters include RustStyle - Pelican?
These Rust Charts lists include RustStyle - Pelican: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustStyle - Pelican mean?
These are the tags RustStyle - Pelican makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustStyle - Pelican?
Enter client.connect 91.211.27.226:28026 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.