Players
Eto_Samoe
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:49 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Eto_Samoe online, and how reliable is it?
Eto_Samoe is up as you read this. About 3 days 22 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Eto_Samoe located?
There's no region listed for Eto_Samoe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 91.210.106.167:28015 is its address.
Which version of Rust does Eto_Samoe run?
The build behind Eto_Samoe is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Eto_Samoe run smoothly?
Never under 17, and 55 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 121,231 entities. Its memory climbed as high as 5,253 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Eto_Samoe?
Eto_Samoe has 0 of its 10 slots filled right now. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.
How does Eto_Samoe rank against other Rust servers?
In the seven-day player hours table, Eto_Samoe is #6,485, inside the top 29% of all ranked servers.
Wipe days
What does wipe day look like on Eto_Samoe?
At their busiest, its recent wipes averaged 3 players. 6 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Eto_Samoe?
The record of Eto_Samoe's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Eto_Samoe?
No gather rate appears in the name Eto_Samoe. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Eto_Samoe run?
The map on Eto_Samoe is procedural, size 4,250, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Eto_Samoe?
The Rust Charts lists that carry Eto_Samoe are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Eto_Samoe mean?
The game's server browser sees these tags from Eto_Samoe: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Eto_Samoe?
Press F1 in Rust to open the console and type client.connect 91.210.106.167:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.