Players
serveur de Cloche_Art
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:51 UTC15d ago | 0 | – | running | 0 |
| Tue 15 Sep, 14:16 UTC43d ago | 2 | halved by day 3 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is serveur de Cloche_Art online, and how reliable is it?
serveur de Cloche_Art is up as you read this. Going by the reported uptime, it restarted roughly 15 days 12 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is serveur de Cloche_Art located?
There's no region listed for serveur de Cloche_Art. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 91.197.6.80:25141 is its address.
Which version of Rust does serveur de Cloche_Art run?
Rust network protocol 2634 and build 167781 on Linux is the version serveur de Cloche_Art runs. Steam updates your game for you; all you need is the same protocol to join.
Does serveur de Cloche_Art run smoothly?
It averaged 50 server fps over the last 48 hours, with a floor of 10. At its fullest it held 46,707 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,605 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is serveur de Cloche_Art?
On serveur de Cloche_Art, 0 players are in and 5 slots are the ceiling. 0 players was the seven-day average.
How does serveur de Cloche_Art rank against other Rust servers?
Player hours over the past week put serveur de Cloche_Art at #15,349, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on serveur de Cloche_Art?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on serveur de Cloche_Art?
The wipe rhythm on serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 15 days 14 hours.
Settings and map
What are the rules and settings on serveur de Cloche_Art?
No gather rate appears in the name serveur de Cloche_Art. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does serveur de Cloche_Art run?
serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include serveur de Cloche_Art?
The Rust Charts lists that carry serveur de Cloche_Art are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on serveur de Cloche_Art mean?
gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags serveur de Cloche_Art publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join serveur de Cloche_Art?
Enter client.connect 91.197.6.80:25141 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
