Players
LionForge Modded #1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 15:07 UTC12d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 07:55 UTC25d ago | 0 | – | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LionForge Modded #1 online, and how reliable is it?
LionForge Modded #1 is up as you read this. The uptime it reports puts its last restart about 5 days 9 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is LionForge Modded #1 located?
There's no region listed for LionForge Modded #1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 91.122.45.39:28025.
Which version of Rust does LionForge Modded #1 run?
Rust network protocol 2635 and build 168909 on Linux is what LionForge Modded #1 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does LionForge Modded #1 run smoothly?
Never under 130, and 168 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 64,874 entities. Its memory climbed as high as 2,851 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is LionForge Modded #1?
Right now 0 players are on LionForge Modded #1, out of 50 slots. Its average over the past week comes to 0 players.
How does LionForge Modded #1 rank against other Rust servers?
Player hours over the past week put LionForge Modded #1 at #15,423, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on LionForge Modded #1?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LionForge Modded #1?
With irregular wipe times on LionForge Modded #1, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 5 days 14 hours.
Rules and world
What are the rules and settings on LionForge Modded #1?
You will not find a gather rate in the name LionForge Modded #1. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does LionForge Modded #1 run?
A procedural map of size 3,500 with seed 1695231028, generated by the game, is what LionForge Modded #1 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include LionForge Modded #1?
These Rust Charts lists include LionForge Modded #1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LionForge Modded #1 mean?
The game's server browser sees these tags from LionForge Modded #1: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join LionForge Modded #1?
Enter client.connect 91.122.45.39:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://rust.lionforge.dev/en/.
