Off air · chart position #16,006
RustOfWar#2 Test
Offline 91.122.255.48:22015 checked 24d ago
Players
RustOfWar#2 Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustOfWar#2 Test online, and how reliable is it?
RustOfWar#2 Test is down at the moment, having last been seen 24 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 2 October 2026.
Where is RustOfWar#2 Test located?
No region is published by RustOfWar#2 Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.122.255.48:22015.
Which version of Rust does RustOfWar#2 Test run?
The build behind RustOfWar#2 Test is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RustOfWar#2 Test?
RustOfWar#2 Test shows as offline now, with its last appearance 24 days 13 hours ago.
How does RustOfWar#2 Test rank against other Rust servers?
The top 70% of ranked servers includes RustOfWar#2 Test, at #16,006 on player hours for the last week.
Wipe days
What does wipe day look like on RustOfWar#2 Test?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustOfWar#2 Test?
RustOfWar#2 Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustOfWar#2 Test?
The name RustOfWar#2 Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include RustOfWar#2 Test?
The Rust Charts lists that carry RustOfWar#2 Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustOfWar#2 Test mean?
The game's server browser sees these tags from RustOfWar#2 Test: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join RustOfWar#2 Test?
Enter client.connect 91.122.255.48:22015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.