Off air · chart position #12,438
NoOne Dev Server
Offline 90.232.169.237:28015 checked 6d ago
Players
NoOne Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is NoOne Dev Server online, and how reliable is it?
NoOne Dev Server is down at the moment, having last been seen 6 days 18 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. The first record Rust Charts holds of it is 21 October 2026.
Where is NoOne Dev Server located?
No region is published by NoOne Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. 90.232.169.237:28015 is its address.
Which version of Rust does NoOne Dev Server run?
The build behind NoOne Dev Server is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is NoOne Dev Server?
NoOne Dev Server shows as offline now, with its last appearance 6 days 18 hours ago. Over the last week it averaged 1 players; the high point was 1.
How does NoOne Dev Server rank against other Rust servers?
The top 56% of ranked servers includes NoOne Dev Server, at #12,438 on player hours for the last week.
Wipe days
What is the wipe schedule on NoOne Dev Server?
The record of NoOne Dev Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 days 7 hours.
Settings and map
What are the rules and settings on NoOne Dev Server?
The name NoOne Dev Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does NoOne Dev Server run?
Generated by the game, the map on NoOne Dev Server is procedural.
Tag guide
Which Rust Charts lists and filters include NoOne Dev Server?
The Rust Charts lists that carry NoOne Dev Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on NoOne Dev Server mean?
The game's server browser sees these tags from NoOne Dev Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join NoOne Dev Server?
Enter client.connect 90.232.169.237:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.