Off air · chart position #16,539
Dev
Offline 90.191.8.199:28015 checked 33d ago
Players
Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dev online, and how reliable is it?
Right now Dev is not running; the last sighting was 33 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 16 September 2026.
Where is Dev located?
From Dev, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 90.191.8.199:28015 is its address.
Which version of Rust does Dev run?
The build behind Dev is Rust network protocol 2631 and build 156583, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Dev?
Dev shows as offline now, with its last appearance 33 days ago.
How does Dev rank against other Rust servers?
Player hours over the past week put Dev at #16,539, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on Dev?
Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 102 days 3 hours.
How it is set up
What are the rules and settings on Dev?
The name Dev carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Dev run?
A procedural map, generated by the game, is what Dev runs.
Tags explained
Which Rust Charts lists and filters include Dev?
These Rust Charts lists include Dev: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev mean?
gmrust (Game mode): Survival, in the standard Rust form; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, as the game ships it; v2631 (Protocol): Protocol 2631: join only if your game matches that version; cs156583 (Build): Build 156583 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Dev publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Dev?
The console is behind F1 in Rust: enter client.connect 90.191.8.199:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.