Off air · chart position #13,973
Local Test Server (No EAC / Tiny Map / Frozen AI)
Offline 90.185.0.204:28015 checked 33d ago
Players
Local Test Server (No EAC / Tiny Map / Frozen AI)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:13 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server (No EAC / Tiny Map / Frozen AI) online, and how reliable is it?
Local Test Server (No EAC / Tiny Map / Frozen AI) is down at the moment, having last been seen 33 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is Local Test Server (No EAC / Tiny Map / Frozen AI) located?
From Local Test Server (No EAC / Tiny Map / Frozen AI), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 90.185.0.204:28015 is its address.
Which version of Rust does Local Test Server (No EAC / Tiny Map / Frozen AI) run?
Rust network protocol 2633 and build 165217 on Windows is the version Local Test Server (No EAC / Tiny Map / Frozen AI) runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local Test Server (No EAC / Tiny Map / Frozen AI)?
Local Test Server (No EAC / Tiny Map / Frozen AI) is offline at the moment; the last sighting was 33 days 9 hours ago.
How does Local Test Server (No EAC / Tiny Map / Frozen AI) rank against other Rust servers?
Player hours over the past week put Local Test Server (No EAC / Tiny Map / Frozen AI) at #13,973, among the top 61% of ranked servers.
Wipe schedule
What does wipe day look like on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Local Test Server (No EAC / Tiny Map / Frozen AI)?
The record of Local Test Server (No EAC / Tiny Map / Frozen AI)'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 34 days 10 hours.
Rules and world
What are the rules and settings on Local Test Server (No EAC / Tiny Map / Frozen AI)?
No gather rate appears in the name Local Test Server (No EAC / Tiny Map / Frozen AI). 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does Local Test Server (No EAC / Tiny Map / Frozen AI) run?
The map on Local Test Server (No EAC / Tiny Map / Frozen AI) is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Local Test Server (No EAC / Tiny Map / Frozen AI)?
The Rust Charts lists that carry Local Test Server (No EAC / Tiny Map / Frozen AI) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server (No EAC / Tiny Map / Frozen AI) mean?
The game's server browser sees these tags from Local Test Server (No EAC / Tiny Map / Frozen AI): gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Test Server (No EAC / Tiny Map / Frozen AI)?
Press F1 in Rust to open the console and type client.connect 90.185.0.204:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.