Off air · chart position #15,470
dev server
Offline 90.131.131.76:28015 checked 35d ago
Players
dev server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is dev server online, and how reliable is it?
Right now dev server is not running; the last sighting was 35 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 22 September 2026.
Where is dev server located?
From dev server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 90.131.131.76:28015.
Which version of Rust does dev server run?
The build behind dev server is Rust network protocol 2631 and build 158240, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is dev server?
dev server shows as offline now, with its last appearance 35 days 10 hours ago.
How does dev server rank against other Rust servers?
In the seven-day player hours table, dev server is #15,470, inside the top 67% of all ranked servers.
Wipe days
What is the wipe schedule on dev server?
The record of dev server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 35 days 10 hours.
Rules and world
What are the rules and settings on dev server?
You will not find a gather rate in the name dev server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does dev server run?
Generated by the game, the map on dev server is procedural.
Lists and filters
Which Rust Charts lists and filters include dev server?
The Rust Charts lists that carry dev server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on dev server mean?
gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Protocol 2631: join only if your game matches that version; cs158240 (Build): This server reports build 158240; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags dev server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join dev server?
Enter client.connect 90.131.131.76:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.