Off air · chart position #14,664
[DEV] Minigames
Offline 89.68.214.165:28015 checked 9h ago
Players
[DEV] Minigames
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:14 UTC10h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [DEV] Minigames online, and how reliable is it?
You will not get on [DEV] Minigames just now: it is offline, last seen 9 hours ago. It stayed up 2% of the last 7 full days, 3 of 168 hours. The first record Rust Charts holds of it is 19 October 2026.
Where is [DEV] Minigames located?
From [DEV] Minigames, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 89.68.214.165:28015.
Which version of Rust does [DEV] Minigames run?
Rust network protocol 2635 and build 168909 on Windows is the version [DEV] Minigames runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is [DEV] Minigames?
[DEV] Minigames shows as offline now, with its last appearance 9 hours ago. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 0 players.
How does [DEV] Minigames rank against other Rust servers?
The top 66% of ranked servers includes [DEV] Minigames, at #14,664 on player hours for the last week.
Wipe days
What is the wipe schedule on [DEV] Minigames?
Too few wipes on record for [DEV] Minigames to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 10 hours.
Rules and world
What are the rules and settings on [DEV] Minigames?
You will not find a gather rate in the name [DEV] Minigames. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include [DEV] Minigames?
These Rust Charts lists include [DEV] Minigames: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [DEV] Minigames mean?
These are the tags [DEV] Minigames makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [DEV] Minigames?
Enter client.connect 89.68.214.165:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.