Rust Charts38,205 playing · live

Off air · chart position #14,664

[DEV] Minigames

Offline 89.68.214.165:28015 checked 9h ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#14,664
rank
top 66%
10h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

[DEV] Minigames

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Wed 28 Oct, 16:14 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:14 UTC10h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
12 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

About the server

Is [DEV] Minigames online, and how reliable is it?

You will not get on [DEV] Minigames just now: it is offline, last seen 9 hours ago. It stayed up 2% of the last 7 full days, 3 of 168 hours. The first record Rust Charts holds of it is 19 October 2026.

Where is [DEV] Minigames located?

From [DEV] Minigames, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 89.68.214.165:28015.

Which version of Rust does [DEV] Minigames run?

Rust network protocol 2635 and build 168909 on Windows is the version [DEV] Minigames runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is [DEV] Minigames?

[DEV] Minigames shows as offline now, with its last appearance 9 hours ago. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 0 players.

How does [DEV] Minigames rank against other Rust servers?

The top 66% of ranked servers includes [DEV] Minigames, at #14,664 on player hours for the last week.

Wipe days

What is the wipe schedule on [DEV] Minigames?

Too few wipes on record for [DEV] Minigames to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 10 hours.

Rules and world

What are the rules and settings on [DEV] Minigames?

You will not find a gather rate in the name [DEV] Minigames. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include [DEV] Minigames?

These Rust Charts lists include [DEV] Minigames: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [DEV] Minigames mean?

These are the tags [DEV] Minigames makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join [DEV] Minigames?

Enter client.connect 89.68.214.165:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.