On air · chart position #6,957
Savage Sands
Online 89.43.208.247:28015 checked 12m ago
Players
Savage Sands
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:32 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 18:08 UTC15d ago | 1 | – | 1.2 days | 0 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 2 | held half | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Savage Sands online, and how reliable is it?
Savage Sands is up as you read this. About 23 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Savage Sands located?
No region is published by Savage Sands. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 89.43.208.247:28015.
Which version of Rust does Savage Sands run?
The build behind Savage Sands is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Savage Sands run smoothly?
Never under 96, and 115 server fps on average, is how the last 48 hours went. At its fullest it held 155,456 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,128 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Savage Sands?
Right now 0 players are on Savage Sands, out of 50 slots. Averaging 0 players across seven days, it reached 2 at most. 21:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does Savage Sands rank against other Rust servers?
Player hours over the past week put Savage Sands at #6,957, among the top 31% of ranked servers.
Wipe schedule
What does wipe day look like on Savage Sands?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Savage Sands?
With irregular wipe times on Savage Sands, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Savage Sands?
The name Savage Sands carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Savage Sands run?
A procedural map of size 5,000 with seed 1411653045, generated by the game, is what Savage Sands runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include Savage Sands?
These Rust Charts lists include Savage Sands: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Savage Sands mean?
The game's server browser sees these tags from Savage Sands: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Savage Sands?
Press F1 in Rust to open the console and type client.connect 89.43.208.247:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.