Rust Charts53,534 playing · live

On air · chart position #4,173

Coconut Cove Pve

Online 89.34.97.220:28080 checked 10m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
0
7-day average
peak 3
#4,173
rank
top 19%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Coconut Cove Pve

1on now · 48h peak 2
AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:47 UTC4d ago 3 – running 0
Fri 23 Oct, 17:42 UTC5d ago 3 – 0.9 days 1
Thu 22 Oct, 20:24 UTC6d ago 2 – 0.9 days 0
Wed 14 Oct, 19:30 UTC14d ago 2 held half 8 days 0
Tue 13 Oct, 19:41 UTC15d ago 2 – 1 days 1
Sun 4 Oct, 17:08 UTC24d ago 2 held half 9.1 days 1
Thu 1 Oct, 21:36 UTC FW27d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 157 on average
55 / 500
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123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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54 / 700
RustSpain.com | EU Main
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7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000
From the figures on this page

Quick answers

Server details

Is Coconut Cove Pve online, and how reliable is it?

Right now Coconut Cove Pve is running. About 15 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 26 September 2026.

Where is Coconut Cove Pve located?

There's no region listed for Coconut Cove Pve. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 89.34.97.220:28080.

Which version of Rust does Coconut Cove Pve run?

Rust network protocol 2635 and build 168909 on Windows is what Coconut Cove Pve runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Coconut Cove Pve run smoothly?

Never under 35, and 93 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 89,432 entities. At most it took 5,245 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Coconut Cove Pve?

Coconut Cove Pve has 1 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 3. 23:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Coconut Cove Pve rank against other Rust servers?

Player hours over the past week put Coconut Cove Pve at #4,173, among the top 19% of ranked servers.

Wipe days

What does wipe day look like on Coconut Cove Pve?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 24 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Coconut Cove Pve?

The wipes on Coconut Cove Pve come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 5 hours.

Rules and world

What are the rules and settings on Coconut Cove Pve?

The name Coconut Cove Pve carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does Coconut Cove Pve run?

A procedural map of size 4,500 with seed 481981, generated by the game, is what Coconut Cove Pve runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include Coconut Cove Pve?

The Rust Charts lists that carry Coconut Cove Pve are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Coconut Cove Pve mean?

These are the tags Coconut Cove Pve makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Coconut Cove Pve?

The console is behind F1 in Rust: enter client.connect 89.34.97.220:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.