Off air · chart position #15,836
DeadFall | Survival Horror | PvPvE
Offline 89.34.97.19:28080 checked 20d ago
Players
DeadFall | Survival Horror | PvPvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 16:29 UTC29d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DeadFall | Survival Horror | PvPvE online, and how reliable is it?
You will not get on DeadFall | Survival Horror | PvPvE just now: it is offline, last seen 20 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 30 September 2026.
Where is DeadFall | Survival Horror | PvPvE located?
From DeadFall | Survival Horror | PvPvE, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 89.34.97.19:28080.
Which version of Rust does DeadFall | Survival Horror | PvPvE run?
Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is DeadFall | Survival Horror | PvPvE?
Last seen 20 days 23 hours ago, DeadFall | Survival Horror | PvPvE is currently offline.
How does DeadFall | Survival Horror | PvPvE rank against other Rust servers?
In the seven-day player hours table, DeadFall | Survival Horror | PvPvE is #15,836, inside the top 72% of all ranked servers.
Wipes and resets
What does wipe day look like on DeadFall | Survival Horror | PvPvE?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on DeadFall | Survival Horror | PvPvE?
The record of DeadFall | Survival Horror | PvPvE's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 29 days.
How it is set up
What are the rules and settings on DeadFall | Survival Horror | PvPvE?
No gather rate appears in the name DeadFall | Survival Horror | PvPvE. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does DeadFall | Survival Horror | PvPvE run?
DeadFall | Survival Horror | PvPvE runs a procedural map of size 2,001 with seed 481981, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include DeadFall | Survival Horror | PvPvE?
These Rust Charts lists include DeadFall | Survival Horror | PvPvE: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DeadFall | Survival Horror | PvPvE mean?
The game's server browser sees these tags from DeadFall | Survival Horror | PvPvE: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join DeadFall | Survival Horror | PvPvE?
Enter client.connect 89.34.97.19:28080 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.