Off air · chart position #15,849
TroubleChute
Offline 89.244.82.188:28015 checked 19d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 19 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 89.244.82.188:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 19 days 4 hours ago.
How does TroubleChute rank against other Rust servers?
The top 72% of ranked servers includes TroubleChute, at #15,849 on player hours for the last week.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 days 11 hours.
How it is set up
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags TroubleChute publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TroubleChute?
Enter client.connect 89.244.82.188:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.