Off air · chart position #15,207
TroubleChute
Offline 89.244.82.164:28015 checked 19d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 19 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 89.244.82.164:28015.
Which version of Rust does TroubleChute run?
The build behind TroubleChute is Rust network protocol 2634 and build 166652, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TroubleChute?
Last seen 19 days 12 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #15,207, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on TroubleChute?
TroubleChute's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 21 hours.
Rules and world
What are the rules and settings on TroubleChute?
You will not find a gather rate in the name TroubleChute. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags TroubleChute publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TroubleChute?
Enter client.connect 89.244.82.164:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.