Off air · chart position #12,920
IKS[211 Devblog]
Offline 89.163.212.63:27015 checked 13d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 13 days 10 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is IKS[211 Devblog] located?
From IKS[211 Devblog], no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 89.163.212.63:27015.
Which version of Rust does IKS[211 Devblog] run?
The build behind IKS[211 Devblog] is Rust network protocol 2164, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is IKS[211 Devblog]?
IKS[211 Devblog] is offline at the moment; the last sighting was 13 days 10 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #12,920, inside the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 2 hours.
How it is set up
What are the rules and settings on IKS[211 Devblog]?
You will not find a gather rate in the name IKS[211 Devblog]. The group limit is not published. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The anti-cheat VAC from Valve is off.
Lists and filters
Which Rust Charts lists and filters include IKS[211 Devblog]?
The Rust Charts lists that carry IKS[211 Devblog] are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
mp10 (Max players): It has 10 slots; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is modded, so plugins or settings alter play; hb68d7370 (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag — that's the set of tags IKS[211 Devblog] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join IKS[211 Devblog]?
Enter client.connect 89.163.212.63:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.