On air · chart position #15,411
SKP Testserver
Online 89.163.188.215:28015 checked 14m ago
Players
SKP Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:54 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SKP Testserver online, and how reliable is it?
Right now SKP Testserver is running. The uptime it reports puts its last restart about 14 days 23 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is SKP Testserver located?
From SKP Testserver, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 89.163.188.215:28015 is its address.
Which version of Rust does SKP Testserver run?
Rust network protocol 2634 and build 167584 on Linux is what SKP Testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does SKP Testserver run smoothly?
The 48-hour average was 14 server fps; the lowest point was 8. Buildings, deployables and all the rest of the world came to as many as 117,186 entities. Memory use peaked at 7,672 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is SKP Testserver?
SKP Testserver has 0 of its 10 slots filled right now. Its average over the past week comes to 0 players.
How does SKP Testserver rank against other Rust servers?
Player hours over the past week put SKP Testserver at #15,411, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on SKP Testserver?
At their busiest, its recent wipes averaged 1 players. 14 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on SKP Testserver?
Too few wipes on record for SKP Testserver to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 15 days 20 hours.
Settings and map
What are the rules and settings on SKP Testserver?
You will not find a gather rate in the name SKP Testserver. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does SKP Testserver run?
A procedural map of size 4,500 with seed 1203837342, generated by the game, is what SKP Testserver runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include SKP Testserver?
The Rust Charts lists that carry SKP Testserver are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SKP Testserver mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags SKP Testserver publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join SKP Testserver?
The console is behind F1 in Rust: enter client.connect 89.163.188.215:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.