Rust Charts69,328 playing · live

Off air · chart position #11,130

Test Server 2026

Offline 89.134.26.234:28015 checked 4d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak 1
#11,130
rank
top 50%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Test Server 2026

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:10 UTC5d ago 1 – running 1
Mon 12 Oct, 20:18 UTC15d ago 1 held half 10.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
147 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
48 / 1000
From the figures on this page

Quick answers

Host and version

Is Test Server 2026 online, and how reliable is it?

You will not get on Test Server 2026 just now: it is offline, last seen 4 days 2 hours ago. 26 of 168 hours is what it managed over the past 7 full days, 15% of the time. Its earliest entry with Rust Charts dates from 12 October 2026.

Where is Test Server 2026 located?

There's no region listed for Test Server 2026. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 89.134.26.234:28015.

Which version of Rust does Test Server 2026 run?

The build behind Test Server 2026 is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Test Server 2026?

Test Server 2026 shows as offline now, with its last appearance 4 days 2 hours ago. Seven-day figures: 0 players on average and 1 at the peak.

How does Test Server 2026 rank against other Rust servers?

The top 50% of ranked servers includes Test Server 2026, at #11,130 on player hours for the last week.

Wipe schedule

What does wipe day look like on Test Server 2026?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Test Server 2026?

Too few wipes on record for Test Server 2026 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 3 hours.

How it is set up

What are the rules and settings on Test Server 2026?

No gather rate appears in the name Test Server 2026. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Test Server 2026 run?

The map on Test Server 2026 is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Test Server 2026?

These Rust Charts lists include Test Server 2026: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server 2026 mean?

These are the tags Test Server 2026 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Test Server 2026?

Enter client.connect 89.134.26.234:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.