Rust Charts64,938 playing · live

Off air · chart position #16,699

TestServ12

Offline 89.125.214.42:35001 checked 28d ago

moddedoxide
Launch Rust and join
0/ 200
players now
0% full
0
7-day average
peak –
#16,699
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TestServ12

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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16 / 1000
From the figures on this page

Quick answers

Host and version

Is TestServ12 online, and how reliable is it?

Right now TestServ12 is not running; the last sighting was 28 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.

Where is TestServ12 located?

From TestServ12, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 89.125.214.42:35001 is its address.

Which version of Rust does TestServ12 run?

The build behind TestServ12 is Rust network protocol 2633 and build 165217, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is TestServ12?

Last seen 28 days ago, TestServ12 is currently offline.

How does TestServ12 rank against other Rust servers?

The top 70% of ranked servers includes TestServ12, at #16,699 on player hours for the last week.

Wipes and resets

What is the wipe schedule on TestServ12?

The record of TestServ12's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 28 days 8 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on TestServ12?

You will not find a gather rate in the name TestServ12. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does TestServ12 run?

TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include TestServ12?

These Rust Charts lists include TestServ12: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TestServ12 mean?

These are the tags TestServ12 makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join TestServ12?

Enter client.connect 89.125.214.42:35001 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build This server reports build 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.