Off air · chart position #16,810
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Players
TestServ12
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServ12 online, and how reliable is it?
You will not get on TestServ12 just now: it is offline, last seen 28 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is TestServ12 located?
There's no region listed for TestServ12. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 89.125.214.42:28015.
Which version of Rust does TestServ12 run?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is TestServ12?
Last seen 28 days 16 hours ago, TestServ12 is currently offline.
How does TestServ12 rank against other Rust servers?
Player hours over the past week put TestServ12 at #16,810, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on TestServ12?
The record of TestServ12's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 28 days 16 hours.
Settings and map
What are the rules and settings on TestServ12?
You will not find a gather rate in the name TestServ12. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does TestServ12 run?
Generated by the game, the map on TestServ12 is procedural.
Tag guide
Which Rust Charts lists and filters include TestServ12?
These Rust Charts lists include TestServ12: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TestServ12 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TestServ12?
Enter client.connect 89.125.214.42:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.