Off air · chart position #15,233
RustMC (local)
Offline 89.106.86.118:28015 checked 14d ago
Players
RustMC (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustMC (local) online, and how reliable is it?
Right now RustMC (local) is not running; the last sighting was 14 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 14 October 2026.
Where is RustMC (local) located?
From RustMC (local), no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 89.106.86.118:28015.
Which version of Rust does RustMC (local) run?
The build behind RustMC (local) is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is RustMC (local)?
RustMC (local) is offline at the moment; the last sighting was 14 days 23 hours ago.
How does RustMC (local) rank against other Rust servers?
Player hours over the past week put RustMC (local) at #15,233, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on RustMC (local)?
Too few wipes on record for RustMC (local) to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 23 hours.
How it is set up
What are the rules and settings on RustMC (local)?
The name RustMC (local) carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does RustMC (local) run?
The map on RustMC (local) is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include RustMC (local)?
The Rust Charts lists that carry RustMC (local) are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustMC (local) mean?
These are the tags RustMC (local) makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustMC (local)?
Press F1 in Rust to open the console and type client.connect 89.106.86.118:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.