Rust Charts62,626 playing · live

Off air · chart position #15,323

LOCAL raid difficulty validation

Offline 89.106.72.63:28125 checked 2d ago

moddedoxide
Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

LOCAL raid difficulty validation

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
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12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
From the figures on this page

Quick answers

About the server

Is LOCAL raid difficulty validation online, and how reliable is it?

You will not get on LOCAL raid difficulty validation just now: it is offline, last seen 2 days 13 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. Its earliest entry with Rust Charts dates from 26 October 2026.

Where is LOCAL raid difficulty validation located?

From LOCAL raid difficulty validation, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 89.106.72.63:28125 is its address.

Which version of Rust does LOCAL raid difficulty validation run?

Rust network protocol 2635 and build 168909 on Windows is what LOCAL raid difficulty validation runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is LOCAL raid difficulty validation?

LOCAL raid difficulty validation shows as offline now, with its last appearance 2 days 13 hours ago. Its average over the past week comes to 0 players.

How does LOCAL raid difficulty validation rank against other Rust servers?

The top 69% of ranked servers includes LOCAL raid difficulty validation, at #15,323 on player hours for the last week.

Wipe schedule

What is the wipe schedule on LOCAL raid difficulty validation?

Too few wipes on record for LOCAL raid difficulty validation to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 2 days 13 hours.

Settings and map

What are the rules and settings on LOCAL raid difficulty validation?

The name LOCAL raid difficulty validation carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Tags explained

Which Rust Charts lists and filters include LOCAL raid difficulty validation?

These Rust Charts lists include LOCAL raid difficulty validation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on LOCAL raid difficulty validation mean?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags LOCAL raid difficulty validation publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join LOCAL raid difficulty validation?

Press F1 in Rust to open the console and type client.connect 89.106.72.63:28125. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.