Rust Charts42,340 playing · live

Off air · chart position #13,219

Flutes Local Rust Dev

Offline 88.186.146.202:28015 checked 36d ago

moddedoxide
Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,219
rank
top 57%
36d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Flutes Local Rust Dev

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:39 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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4 / 1000
From the figures on this page

Quick answers

About the server

Is Flutes Local Rust Dev online, and how reliable is it?

Right now Flutes Local Rust Dev is not running; the last sighting was 36 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 22 September 2026.

Where is Flutes Local Rust Dev located?

No region is published by Flutes Local Rust Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 88.186.146.202:28015 is its address.

Which version of Rust does Flutes Local Rust Dev run?

The build behind Flutes Local Rust Dev is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Flutes Local Rust Dev?

Flutes Local Rust Dev is offline at the moment; the last sighting was 36 days 1 hours ago.

How does Flutes Local Rust Dev rank against other Rust servers?

In the seven-day player hours table, Flutes Local Rust Dev is #13,219, inside the top 57% of all ranked servers.

Wipes and resets

What does wipe day look like on Flutes Local Rust Dev?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Flutes Local Rust Dev?

Flutes Local Rust Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 36 days 3 hours.

Rules and world

What are the rules and settings on Flutes Local Rust Dev?

The name Flutes Local Rust Dev carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Flutes Local Rust Dev run?

Generated by the game, the map on Flutes Local Rust Dev is procedural.

Tags explained

Which Rust Charts lists and filters include Flutes Local Rust Dev?

The Rust Charts lists that carry Flutes Local Rust Dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Flutes Local Rust Dev mean?

The game's server browser sees these tags from Flutes Local Rust Dev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Flutes Local Rust Dev?

The console is behind F1 in Rust: enter client.connect 88.186.146.202:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.