On air · chart position #9,771
MyTestServer
Online 88.114.139.3:28015 checked 11m ago
Players
MyTestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
Similar servers
Quick answers
Server details
Is MyTestServer online, and how reliable is it?
Right now MyTestServer is running. Going by the reported uptime, it restarted roughly 51 minutes ago. It stayed up 9% of the last 5 full days, 11 of 120 hours. Rust Charts has tracked it since 23 October 2026.
Where is MyTestServer located?
No region is published by MyTestServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 88.114.139.3:28015 is its address.
Which version of Rust does MyTestServer run?
Rust network protocol 2635 and build 167781 on Windows is what MyTestServer runs. Joining needs the same protocol on your game; Steam handles the update.
Does MyTestServer run smoothly?
The 48-hour average was 233 server fps; the lowest point was 226. Buildings, deployables and all the rest of the world came to as many as 13,008 entities. Memory use peaked at 1,188 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is MyTestServer?
Right now 1 players are on MyTestServer, out of 1 slots. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 08:00 UTC, averaging 1 players.
How does MyTestServer rank against other Rust servers?
The top 44% of ranked servers includes MyTestServer, at #9,771 on player hours for the last week.
Wipes and resets
What is the wipe schedule on MyTestServer?
A new world arrives on MyTestServer every few hours. No wipe schedule is kept, and those resets are not wipes.
Rules and world
What are the rules and settings on MyTestServer?
No gather rate appears in the name MyTestServer. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does MyTestServer run?
MyTestServer runs a procedural map of size 2,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include MyTestServer?
These Rust Charts lists include MyTestServer: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MyTestServer mean?
These are the tags MyTestServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join MyTestServer?
The console is behind F1 in Rust: enter client.connect 88.114.139.3:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Expect a queue: it is full right now.